Posted by Bram on December 4, 2012 · 4 Comments
Last Friday Cross of the Dutchman was featured on live television in the Frysian talkshow Need op Freed. Remco and Gerard took the latest demo build and went to the studios in Leeuwarden and talked about throwing dead bodies, motion capturing and bringing a local story to the rest of the world. Cross of the [...]
Posted by Bram on October 25, 2012 · 2 Comments
Remember us being at Indigo 2012? Dutch Game Garden, the creators of this great event, have just finished their video report! Unfortunately for most of you, it’s in Dutch, but it contains new gameplay footage! Remco’s part is translated below the video. If you can’t wait for the CotD part, skip to 1:10 Remco [...]
Posted by Bram on October 11, 2012 · 2 Comments
Did you see yesterdays picture of the week? Like we said, more pictures of GDC Online were coming. And here they are! When Remco emailed them to me he didn’t add any description other then a mysterious “Hoppa“, but we’ll try to make the most of it. Let’s take a look at what we’re seeing: [...]
Posted by Bram on October 10, 2012 · 1 Comment
This week it’s GDC Online in Austin, Texas. Remco traveled all the way across the sea to do some important business stuff there together with Margriet Spriensma. Not that he minds, according to the look on his face! GDC Online is going on right now so be sure to check back for more pics from [...]
Posted by Timen on July 6, 2012 · Leave a Comment
Since the end of our Kickstarter campaign, we received quite a lot of media attention. Not only from websites or blogs, but also from television, newspapers and magazines. Because it’s fun to read about our coverage, we’ve put the most remarkable in this article, we hope you like it! Een Vandaag Just yesterday evening, Dutch [...]
Posted by Timen on July 4, 2012 · 5 Comments
Apparently the sword of Grutte Pier will be moved from Leeuwarden to Rotterdam. The Frisian Museum which is the current owner will temporarily close down because of rehousing. They lent it to the Maritiem Museum Rotterdam, where it will be on display for an exhibition about pirates. They also borrowed Pier’s 6Kg helmet from the city of Sneek. This will be the [...]
Posted by Timen on December 20, 2011 · 4 Comments
Most of you are probably curious about the progress we’ve made on Cross of the Dutchman in the last couple of weeks. We have been quite busy, actually three of our employees resided abroad last week. Remco went on a trip to our sister office in Dallas. Erik flew to Hong Kong for Siggraph Asia, [...]
Posted by Timen on November 24, 2011 · 8 Comments
You guys are going to like this! Yesterday, we received our new lunch break amusement, a Sega Astro City (Aero Dynamic Shape!) arcade cabinet! Games available are Super Street Fighter II, Final Fight and a Neo Geo MVS with Puzzle de Pon, Samurai Shodown, Super Sidekicks II and Blazing Star. We’ll be improving our Super Street Fighter [...]
Posted by Remco on October 26, 2011 · 1 Comment
Frank, Jildert, Remco and Erik doing a sprint review. The content of the sprint was a major step in the development of CotD. All aspects of the game like AI, Movement, Scripting and Battles have been implemented, giving the team the tools to start creating the missions for the game. Perhaps we should invite some [...]
Posted by Timen on October 24, 2011 · 8 Comments
You’ve probably noticed that last week was quite a slow week for new articles and community activity. Not to worry, we’re still hard at work developing CotD! Development continues to be right on schedule and also our search for 3D artists / animators continues. We’ve received a lot of responses so far, which is great. So [...]
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