Like music to my ears

Cubase

Another week, another update! The team is doing a great job and we are just about to finish development on all of the functionality in the game. All that remains after that is the endless process…

Picture of the week #23

It’s Friday-Fryday again! And that means the team goes, as per tradition, out for lunch! This weeks choice (and the choice of every Friday to be honest) is the snack bar located on a short walk…

Sounds of Frisia: making the music

Stefan composing

Want to make your game immersive? Then good audio is key! You don’t want to let it sound like a squeaking clowns shoe of you wack a guy with your 7 feet long double-handed sword. Creating…

New sprint: it’s demotime!

We’ve got some great news for you today. We are very pleased to announce the team has started a new development sprint! Remember the last one? That went really well and we made a lot of…

Picture of the week #21

Yesterday we have been shooting some additional animations in our ghetto mocap studio. We’re using software from iPi Soft and two Xbox 360 Kinects at a 90 degree angle. The Kinects are able to record the…

Picture of the week #19

Picture of the week #19

Picture of the week #19! We started two new development sprints today. The first is a technical sprint focusing on enemy behavior, battle impact and destructible objects. Our well oiled machine -considered by many as the heart of Triangle- Frank &…

Picture of the week #11

Picture of the week #11

We missed last weeks PotW, so this is actually last weeks entry. We’re working on finalizing the teaser trailer and one important factor is of course the audio. Stefan has done a great job in creating an…

Moving to a new office

You’ve probably noticed that last week was quite a slow week for new articles and community activity. Not to worry, we’re still hard at work developing CotD! Development continues to be right on schedule and also our…