Last week we talked about building villages and texturing characters. So it probably won’t come as a surprise that the subject of this PotW is along the same lines. Ronald is modeling enemy characters based on artwork. Gerard in the mean time is working on building our first city. Below some bonus pictures of Gerard and Timen.
Another week, another picture. Pascal keeps popping up in these, so here he is again, reviewing a scene from the teaser trailer with Timen. A small bonus — a view of the Kanban board we put together for Ronald and Pascal, who will be working on creating (a ton) of 3D assets over the next [...]
You’ve probably noticed that last week was quite a slow week for new articles and community activity. Not to worry, we’re still hard at work developing CotD! Development continues to be right on schedule and also our search for 3D artists / animators continues. We’ve received a lot of responses so far, which is great. So [...]