Posted by Timen on May 31, 2012 · 6 Comments
When my alarm woke me up this morning, I switched it off, and immediately checked the Kickstarter page. Who knows, it could have made a huge jump overnight. Unfortunately, this was not the case. Everybody was at the office during the final moments of the campaign, but we knew that we were not going to [...]
Posted by Timen on May 30, 2012 · 2 Comments
This is it. For one full month, this campaign has kept us awake, pushed the limits of what we were able to write, create and show to the world. And now, with little less than 24 hours left on the clock, we will continue to push until the very end, and bring you the latest [...]
Posted by Timen on May 25, 2012 · 2 Comments
In yesterday’s update, we let you know that we will be hosting a live stream of the creation of the Kickstarter exclusive poster. As of 9:00am UTC+1, the stream will be running and throughout the day you will be able to see how our art director, Pascal Brander, turns an empty canvas into a masterpiece. Follow the [...]
Posted by Timen on May 23, 2012 · 4 Comments
Yesterday we’ve finally released the official gameplay traler, and we can safely say that responses so far have been very positive! The other thing is, we don’t see much of that enthusiasm convert to new backers just yet … If you haven’t seen the trailer yet, check it out on the project home page or in the previous [...]
Posted by Timen on May 20, 2012 · 6 Comments
Another week filled with Kickstarter-rollercoaster-crazyness has passed, but our update is now overdue, so time to inform you about the latest on Cross of the Dutchman! The good news is, the gameplay build is finished! The developers have been working like madmen, and we’re confident that this build is now good enough to show you [...]
Posted by Timen on May 15, 2012 · 7 Comments
We are now halfway through our Kickstarter campaign, and it is time to highlight one of the rewards we’re offering. In this update, you’ll get a sneak peak into the process of writing the novel for Cross of the Dutchman. In order to do this, we need to go all the way back to the [...]
Posted by Remco on May 8, 2012 · 5 Comments
We have now arrived at day 7 of our Kickstarter campaign, and even though we have had some great responses, things are not as well as we had hoped. Last week, we’ve added the $15 reward, and it has certainly given us an impulse. However, we need to come up with something new in order [...]
Posted by Remco on May 4, 2012 · 5 Comments
Oh man, running a Kickstarter campaign is hard work! We’re only a couple of days underway but we’re making some very good progress towards our goal. So far, we’ve been receiving a lot of feedback about the game, and often people were asking about the price of getting the game being higher in comparison to [...]
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