Death penalties

Corporal punishment and death penalties

Our game is set around the end of the 15th and beginning of the 16th century. Our hero Pier Gerlofs Donia himself lived approximately from 1480 to 1520. One thing we know for certain is that life was a lot less civilized at that time. Corporal punishment and death penalties were carried out on a regular basis. Each [...]

De Tresoor by Rien Poortvliet

References for CotD’s game world

We’ve read them all. All the Books, Fan-sites and Wikipedia articles about Pier, the 16th century, weapons and so on. But none of those were able to give us a good picture of what the world of Medieval Frisia actually looked like. Fortunately, we found ‘de Tresoor van Jacob Jansz Poortvliet‘, a tremendous book drawn [...]

Unity3D for Cross of the Dutchman

Start your Engine!

Ah, finally an article about the development of CotD. But what’s that, it’s not written by one of the programmers! Fright ye not, I may not be responsible for the programming side of CotD, there is much I can tell you about the decisions and hurdles we’re facing when choosing the right Engine for this [...]

Kimswerd Tablet

Visiting the town of Kimswerd

When we started gathering information for CotD, one of the first things we did is visit the town of Kimswerd. This is the town where Grutte Pier had lived. Pier was a rich farmer who owned his own land. A small delegation of eager game developers were welcomed by locals who had spent their lives [...]

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