• Cross of the Dutchman is available now!

    Today we are excited to announce that Cross of the Dutchman is available on Steam, Humble Store, Green Man Gaming, Gamesrocket, Nuveem, GetGamesGo and various other leading distribution platforms! Make sure to tell all your friends about…

  • Cross of the Dutchman releases September 10th. Pre-order now!

    Triangle Studios is excited to announce the release date for Cross of the Dutchman! On September 10, 2015 the game will be available on Steam, Green Man Gaming, Humble Store and various other leading distribution platforms…

  • Bram Guest Blog

    Demo-review by Bram!

    <Remco> It’s been close to two and a half years, yet it doesn’t seem like that long ago since Bram was an intern at Triangle Studios. He’s currently finishing his degree and has reached out to about…

  • We have been Greenlit!

    Last Monday we were surprised to receive an e-mail from Valve stating that we had been Greenlit! We launched our campaign on June 26, 2015 and within less than 4 days (in hours) we were trending…

  • Cross of the Dutchman on Steam Greenlight!

    The word is out! Cross of the Dutchman is now available on Steam Greenlight, and with a brand-new gameplay trailer! Some of you have seen the demo, we’ve kept working on the project since that time…

Store

Pre-order the Cross of the Dutchman novel written by Ate Grypstra or donate and help us finish this amazing project.

Collaborate!

Do you want to participate in the development of CotD? Your opinion is valuable! Sign up for a Triangle connect account, and let us know what you think! Ranks We have a special reward system for…

Triangle Connect

Getting tired of checking dozens of websites for the latest news?! Sign up for Triangle Connect now! Keep track of the latest developments and sign up for Triangle Connect! Having a Triangle Connect account will bring…

Working your way up in the community

One week into the CotD website, and already some people have joined us on our quest to develop the game of the century. One thing we learned from our previous games, is that we received very…

An epic two years in the making (and counting)

As some of you may know, we first announced the development of Cross of the Dutchman way back in November 2009. This was actually just a couple of weeks after we came up with the initial…

Designing a Hero

The hero of our story, Great Pier (or Grutte Pier Donia like he was called in Frisia) was the kick-off of the design process for the game. We wanted to have an idea of what Pier…