• Cross of the Dutchman is available now!

    Today we are excited to announce that Cross of the Dutchman is available on Steam, Humble Store, Green Man Gaming, Gamesrocket, Nuveem, GetGamesGo and various other leading distribution platforms! Make sure to tell all your friends about…

  • Cross of the Dutchman releases September 10th. Pre-order now!

    Triangle Studios is excited to announce the release date for Cross of the Dutchman! On September 10, 2015 the game will be available on Steam, Green Man Gaming, Humble Store and various other leading distribution platforms…

  • Bram Guest Blog

    Demo-review by Bram!

    <Remco> It’s been close to two and a half years, yet it doesn’t seem like that long ago since Bram was an intern at Triangle Studios. He’s currently finishing his degree and has reached out to about…

  • We have been Greenlit!

    Last Monday we were surprised to receive an e-mail from Valve stating that we had been Greenlit! We launched our campaign on June 26, 2015 and within less than 4 days (in hours) we were trending…

  • Cross of the Dutchman on Steam Greenlight!

    The word is out! Cross of the Dutchman is now available on Steam Greenlight, and with a brand-new gameplay trailer! Some of you have seen the demo, we’ve kept working on the project since that time…

Store

Pre-order the Cross of the Dutchman novel written by Ate Grypstra or donate and help us finish this amazing project.

Collaborate!

Do you want to participate in the development of CotD? Your opinion is valuable! Sign up for a Triangle connect account, and let us know what you think! Ranks We have a special reward system for…

Triangle Connect

Getting tired of checking dozens of websites for the latest news?! Sign up for Triangle Connect now! Keep track of the latest developments and sign up for Triangle Connect! Having a Triangle Connect account will bring…

Creating the Gameplay

Developing a video game is a tremendous effort for a team. You have programmers, designers, artists, testers and managers all collaborating on a single project. During these often long development cycles, it is possible to lose…

picture of the week #6

Picture of the week #6

Frank, Jildert, Remco and Erik doing a sprint review. The content of the sprint was a major step in the development of CotD. All aspects of the game like AI, Movement, Scripting and Battles have been…

Creating Realistic Battles

Ah, finally. An article about the development of CotD! We’ve been looking forward to these articles for quite a while now, but we also know that we can only make one first impression. The main reason…