Liveblog – CotD Game Jam

8:24am – Because we’re crazy about making games, and crazy about Cross of the Dutchman, we decided to dedicate our next Game Jam entirely to the project! Today, that day has come, and we will we…
8:24am – Because we’re crazy about making games, and crazy about Cross of the Dutchman, we decided to dedicate our next Game Jam entirely to the project! Today, that day has come, and we will we…
The team is kicking some serious butts and that means that we’ve got something new to share with you! We’ve shown a short clip about Grutte Pier moving around his farm in Kimswerd, but we can…
We have now arrived at day 7 of our Kickstarter campaign, and even though we have had some great responses, things are not as well as we had hoped. Last week, we’ve added the $15 reward,…
Oh man, running a Kickstarter campaign is hard work! We’re only a couple of days underway but we’re making some very good progress towards our goal. So far, we’ve been receiving a lot of feedback about…
We’re out the gates! Our Kickstarter project is live, and we will use our blog (and the Kickstarter site) to update our visitors on the progress! So far $2,552,00 has been donated, which means that we’ve…
For months we’ve been working internally on CotD, and with an avid group of followers, it’s been quite the adventure already. However, we’re kicking things into high gear, and we’ve launched a kickstarter campaign to generate…
Between our last post and this one, the team has been kicking ass and making huge progress with the design of the maps. Most of the assets and textures had already been created, meaning that the…
In the previous post in this series, we talked about creating our own terrain tool as the one we used wasn’t flexible enough for our needs. The other tool didn’t allow for easy blending between multiple…
We have a small (Easter) scoop in this week’s picture of the week. In the previous articles we showed all kinds of art assets, but in this image we shows the first (pre-alpha) in-game footage. Our…