Grutte Pier mocap footage
Everybody probably remembers the motion capture shoot we did at Gameship with medieval sword fighting specialist Mishael Lopes Cardozo. Today we are able to show his movements in the body of our hero Grutte Pier. But first the mocap trialer to refresh your minds.
A side affect of recording movements in a mocap session is that the captured data contains lots of noise. Noise which provides vibrations or other unwanted movements in the animations. Because of this the data can’t directly be used in the game, it needs to be cleaned up first. The guys over at Gameship were so kind to help us with this and last week we received the final animation data. Behold the first mocap animations applied to Grutte pier, enjoy! :)